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Showing posts with label CAD. Show all posts
Showing posts with label CAD. Show all posts

26.5.09

Lego Digital Designer: Another LEGO based CAD environment.

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http://ldd.lego.com/default.aspx

LEGO Digital Designer : Virtual Building Software



This tool and free download has been all the rage in school recently. Discovered by a couple of our Y 6 students, who having used it at home managed to download, install and get it to run from one of the shared drive spaces on the network, it initially gained attention as the focus of some firm but I hope fair discussions about our acceptable use policy and argeement.... The ingenuity of it all!

I hope you'll agree with the resolution, too good to miss as a tool, but also because I want our AUP to work within the realms of trust, I agreed to download and look into an installation of the tool for them to use, on the proviso that in future, they should share tools like this that they would like access to in school with me first. This situation was an ideal opportunity to discuss the reasons why we do this and esafety issues such as licensing and copyright.

The Demo provided by the students and the brief play I have had with LEGO Digital Designer only scratches the surface of the potential uses I think it could have. It includes an extensive library of components that include Mindstorms and Creator kits. On a basic level the tool could be used in ways outlined in this previous post about the Freeware tool BlockCAD. Digital Designer is quite a different beast however, and with the inclusion of Technic and Mindstorms components could be used to support design work or recording from control activities using nxt. In addition the interface allows the user to switch betwen a number of different onscreen viewing modes.

  • Build mode where models can be developed from existing prototypes or from scratch,
  • Viewing mode where the model can be placed on different backgrounds, rotated, exploded and in some cases animated,
  • Building guide mode, where completed models can be put together step by step, using a walk/step through video presentation, or building guides exported in HTML format.

My brief engagements with the tool don't as of yet I feel do full justice to this potentially powerful freeware platform. To get your imagination whirring and creative juices flowing I'd recommend you download it and check it out for yourself. Certainly the students who recommended it to me, J and T love it and this has got to be the best starting point for thinking about how the tool might be exploited further engage them. I would love to hear your thoughts, and ideas about where and how you might use the platform.

19.4.09

BlockCAD: Modelling Onscreen with "Lego" Style Blocks

I have had lots of fun playing with BlockCAD in between my other dabblings this week. This freeware tool has been pointed to for a while now by colleagues, with referals through feeds from del.icio.us and my colleagues on Twitter. Having seen it used in school on a Teachers TV programme this week I thought it was time to have a play for myself.

BlockCAD, is a computer aided design (CAD) environment allowing its user to build onscreen, 3d models using LEGO type bricks.

Screenshot From Anders' Corner of the Web home of BlockCAD

On opening BlockCAD the user is presented with an empty base board in the main design window onto which bricks can be laid. The dimensions of this board are not fixed and can be changed by typing the desired dimensions into text boxes to the bottom right of the window labelled base. To the right of the design window is a component gallery. To begin your creation, select your block clicking and dragging it to the baseboard. Clicking the left mouse button locks it in place. Rotating a block is achieved by right clicking the mouse before placing it. Within the gallery are a wide selection of blocks, that include many familiar components including wheels, windows, doors and so on. The colours of these components can also be changed by clicking the colour pallete above the component window.

I found that it was easiest to place bricks accurately if the baseboard was rotated to a plan view. Rotation tools on the tool bar allow the models you build to be turned through 360 degrees in both vertical and horizontal planes at any time during the construction process. There is no undo button. Deleting a brick requires the use of a mouse and del key combination. Pressing the del key before clicking on the brick in question, highlights the brick with a frame and hitting the del key again removes the brick from the model.

Throughout the making process the 3d model as a whole structure can be viewed from diffferent perspectives using the rotation tools. Using the capture tool, images of these various perspectives can also be captured and saved. Clicking the capture tool opens a dragable window that can be dragged around like a camera viewfinder to frame the image and view of the structure you want. These in turn can can be saved in a number of different image formats for use in other software environments.

I really like this tool, and as freeware students can access it and download it away from school too, opening opportunities for them to extend their creative uses and learning away from school. It uses as a model a construction kit type that we have readily available for students to use in school, and that they themselves may have at home.

The tool has obvious cross curricular applications within DT, where it could be used in the IDEAS and FPT phases to model outcomes and facilitate evaluation onscreen before students begin construction. If included as part of an onging design and make process by groups of students it could also be used through a cascade save process to track, monitor and present changes they make as a result of difficulties or considerations within their making processes. The images could be used in DTP outcomes for display or included alongside photographs in learning stories presented in Powerpoint or even photostory.

I also like the idea of the environment being used as a scaffold for onscreen instructional writing, mediated by talk. Images exported from the environment could be used to help students create and design new models, and frame instruction leaflets for others to use as reading tasks. Context, purpose and audience for their work. I'd like to add this to our modeling and simulation tool box and see what the crew make of it.