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12.6.09

Honeycomb 7: Writing like an Agony Aunt

Today the students didn't actually work in Honeycomb, but rather the "static site" and comments we created during our previous sessions were used as starting points and stimuli for the session.

To begin this morning we read together and shared the comments and advice we had left for William, Greg and Claire in our previous sessions using the Honeycomb Worry Website as a shared text. The children were asked to work in pairs to identify the ideas that they thought the characters might find helpful, and then to work with me as a class to create a model opening for a letter to one of the characters. Prior to the session I had created a Smart Board Notebook, that divided the letter into the three sections I wanted the children to use in framing their response, within this I provided sentence/paragraph openers that they could choose from, to discuss and develop as they wrote.

Using their Asus Web books in pairs the children were asked to open the wordprocessing package "write" to create their own advisory letters to the story character of their choice. They were allowed to "steal" openers if they felt they needed to and encouraged to use, add to expand and improve the ideas modelled by their friends to support the advice they gave. Throughout the session the students were stopped and encouraged to read aloud their letters as they developed. Suggestions were sought as to where they might go next, while this process also offered opportunities for other children to reread, review and edit their works in progress in response to what they had heard.

To end the session students were asked to attach and send their letters by email to me for moderation, review and printing. As web books the Asus Ees do not have a direct connection to our school network or print solution, they are intended to be used to support use of local applications alopngside the online learning tools and storage spaces we are providing such as the VLE. Drop boxes are the main vehicle for doing this in our current environment, however as I have mentioned in previous posts I really want the students to see our VLE as just this a Virtual Learning Environment, and a social tool to boot. The drop box approach seemed somehow not quite right contextually for this activity and the type of work the children have engaged in. The emails and letters are currently sitting in my inbox, awaiting a response. Being concerned not to lose the enthusiasm that this process has evoked, I am thinking after all their hard work that the pairs of students should recieve a reply from the characters they have sought to help. This should not be too difficult or time consuming, drafting a short standard reply from each character, that can be copied, pasted and edited to provide a little personalisation . Keeping the children hooked in this way I hope will be a really cool in and starting point to the next phase of our writing process which will involve the children using the ideas we have developed empathetically to write their own dilema based stories on these characters and evolving around similar themes. It will be interesting to see what response having an email from either Wiliam, Claire or Greg will have on Monday Morning. Hopefully next week we will be able to upload our letters to the class blog and share some of the outcomes. In the mean time here is a taster offered by two of the boys...

Dear Greg

We are sorry to hear that you have been having girl problems. This is something we don't usually have. We both have a sister and know all about the problems that girls can cause.

Why don't you start by talking to her at lunchtime. You can find out about her and see what she is in to. After that you can ask her out then if she says yes, you can take her on a date somewhere she might like to go. Perhaps you could go to the movies or for a walk in the park.

Good Luck

J and B

I wish I'd had friends like them when I was at Primary school.

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11.6.09

Honeycomb 6: Collecting Ideas For Empathetic Writing

The students had a fantastic time today using our Worry Web to engage with character problems presented from the text we have been sharing this week. I was beginning to worry myself that the work done over last weekend to set up the static site model would flop disasteroulsy if I couldn't get the technology to work for me rather than against as seemed to be the case yesterday.

The problems/dilemas the children were asked to consider were those of three children

William who thinks he is useless at everything...

Greg, who says "I like this girl. I like her very much. I want to be her friend. I want to be her BOYfriend. I've gone all red and shuddery and yucky just typing it! I hate all this lovey-dovey stuff. It really sucks. I don't want to feel like this. I generally HATE girls."

and Claire who says "I have this nightmare. Its really scary. I don't know what to do. I dream it every single night. Does anyone else have nightmares or am I the only one?"

The three problems stirred up active discussions, and it was interesting to see this evening which of worries the children had chosen to respond to in most detail, and how responses had divided along gender lines.

Greg got some really interesting responses from the girls, who interestingly set about replying by changing the perspective for him by reviewing the problem and presenting a way of dealing with what he wanted to do from their point of view. Several of the responses included a "Well as I am a girl," viewpoint, while sharing with him their wisdom and outlining some of the things they thought he might do.

Claire seemed to gain most responses from the boys, who were quick to point out she was not alone, they too had nightmares or bad dreams, they tended to explain the reasons they thought they had "bad dreams" and made practical suggestions about how they had overcome these. These included sitting down and trying to relax before bedtime, emptying their minds and thinking happy thoughts. Perhaps the problem stemmed from the things she was watching on TV. One of the students explaining how he asked his mum to help him decide if the things he wanted to watch might be too scary if close to bed time. There were also some interesting suggestions about what to eat and drink and ideas about how to make yourself comfortable before trying to go to get off to sleep, perhaps taking a waterbottle and teddy to bed, putting luminous stars on the ceiling and so on.

It has been really interesting reading the responses to see how the nature of the space seemed to affect the boys partiucularly in terms of the things they said. The sympathetic and open way they said they too had nightmares, and the suggestion of a teddy bear is something some of the "cooler" guys would probably not have suggested so matter of factly. There was none of the switch to "she could" we would have gained in discussion, but more of the "why don't you.?" or "you could try.." type of response, that is exactly what Iwant to develop in our writing outcome.
I am really pleased about how the task and environment engaged the students empathetically with the talk for writing process. It also began the initial drafting of models we will draw on for our guided write tomorrow.

During our writing task I want to build on today's using the comments collected as scaffolds to help us write Agony Aunt type responses to the characters. When we planned this process I was thinking how interesting it would be for the children to work with the responses we collected to write a Dear Claire, William or Greg Letter. I am now wondering about having the children create these collaboratively using a word processor and offering two publishing outcomes. One to be printed for display, the other publishing to their Blog spaces, in order to extend the conversation and commenting process as part of an AfL and review activity. Encouraging review of each other's letters not only in terms of the content or how they feel about the advice. But also in terms of our ongoing writing targets while extending our ongoing work around reading for meaning.

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10.6.09

Honeycomb 5: Beginning our Role Play Task

Today during our literacy session the students began their work using the version of the "Worry Website" I created in Honeycomb over the weekend. During this session our focus was on writing in role and how we might begin a conversation or response to character's problem. If these students/characters were in our class, how might we encourage them to talk or listen to us and the things we had to say?

The session was slow to start, even though the students are now familiar with the log in process to access our Wireless network and VLE from their Asus Ees, today was the first time we had visited Honeycomb in a while, and the first time we had visited it from the direct hyperlink added to our class page. Hopefully tomorrow the process will be quicker.

We did encounter a problem today however which we struggled to find a work around for, and currently I am not sure whether this is an issue with Honeycomb, something we will have to think about when using the Asus, or perhaps a combination of the two. The comment box in Honeycomb is fixed and does not float, its size in the browser, combined with the inability to scroll within this page element meant that the add comment button appeared in most cases out of view in the browser window. Thinking on my feet I was able to rescue the situation suggesting that for today the children draft their comments to Use on our Worry web pages in "write" to transfer later. This will mean students either going through a slightly extended process of tranferring these files to the network, and so as not to lose the work and impetus from today, adding these comments when we complete the task and engage with our comment reviews tomorrow.

One or two of the machines seemed to give different renderings of the environment, allowing use of the add comment button, and I thought I would share a couple of the outcome comments generated as part of the task today to give a flavour of how this task is beginning to effect the student's thinking process.

What I am really pleased with in these examples is the apparent empathy that the environment has begun to create in the two student comments. They have begun to put themselves in the shoes of Claire, and to draw on their own experiences as they offer advice and support about the problem using
  • "the you are not alone perspective," sharing how a similar event has affected them
  • "the in my experience approach" offering practical suggestions about the things that have worked for them.

It is still early days for this activity but these comments are useful beginnings to support the discussion I want to generate around language choices when we respond to others.
They also offer models we can develop or use to frame our agony aunt responses during this week's writing outcome.

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9.6.09

On Screen Sand Art

Loving playing with this creative space, a cool pick up from Twitter this week.

This image was captured from the space using print screen and then pasting to Microsoft Paint. Wondering what our students might make of this environment as part of creative afternoon sessions.

6.6.09

Honeycomb 4: Thinking Through an Online Role Play Project

This term we have begun to use our Asus Ees in the classroom, and during one of our VLE blogging sessions the students began asking when we were going to be working in Honeycomb again. Well guys the answer is this week, and here's some of my thinking as I am preparing the tools I want to use with my class.

At the moment we are working on an extended literacy unit based on stories with dilemmas, and during our planning time last week, my partner teacher suggested using the text "The Worry Web Site" by Jacqueline Wilson as a stimulus. I loved the idea and an immediate thought was how much fun it might be if we could get the students to begin interacting with the text as if they were "Agony Aunts." The writing outcome we have proposed for next week after we have engaged with some of the children's dilemmas together from the book is to have the children draft a reply, to help a character overcome their dilema. Thinking about this for the last couple of days and how cool it would be to bring a version of the worry website to life that they could engage with in real time I wondered first of all about our VLE and creating an imaginary user space. But then I began to think about Honeycomb.

The space we need for this doesn't need to be all singing and all dancing, but does need to provide an environment where the children can interact together safely and socially, while experimenting with their thoughts and how they communicate their ideas and structure how they might offer their advice. I have put together 3 simple pages to act as a stimulus for this, all of them are simple web page like mockups.
  1. The Worry Website Home Page
  2. and 2 based on the Worries of two of the characters in the book Greg and Claire.

My original thoughts were to create a Wiki and allow the children to engage directly with the page adding their ideas as the week developed, however after some thought I began to see that maybe this might not work in quite the way I wanted the sessions to develop. I began to think instead how this might be an ideal opportunity to develop the space for "Role Play," as an interesting situation for the children to practice their commenting skills.

Honeycomb does not currently allow the creation of internal hyperlinks between a users pages. But colleague John Sutton has suggested a neat workaround for this. By saving the Home Page I have made as a Honeycomb Blog I can transfer the contents of each page in the model "Worry Web" I have already made to create a post and so allow navigation between the home page and the individual "worries." This has involved a little reworking of the material I made earlier, but now I can use this space to encourage the students to work together to plan and share their comments for each of our "worriers."

Commenting on Blogs is a real skill, and something I am not very good at myself. It should be really good fun to work with my students as they practice this skill. I am really looking forward to exploring this process with the class this week. Perhaps using it as part of our "Speaking and Listening" focus to develop a list of dos and don'ts that can help us work together more successfully in our other online environments.

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27.5.09

Storytelling: Podium and Talking Texts

Last week we decided to extend the work we have been doing with our students on Talk for Writing by developing a series of sessions focussed on Oral Storytelling and Performance. The students have enjoyed using the storytelling and oral recount process during previous narrative units to rehearse and frame ideas before writing, and we wondered how they would react to developing one story in detail, where the "writing Outcome" would actually be an Audio recording of their performing it. The Story we chose to use was The Glass Cupboard By Terry Jones. As a tale with a moral it relates closely to work we had been engaged in on recycling and sustainability, but would also give us an introduction as we moved towards next terms exploration of stories with dilemas.

My Students have had a great deal of experience using Podium, the Educational Podcasting Tool developed by Softease (now Lightbox). Prior to this week the work they had done with the tool was largely based on Scripting, rehearsing and then reading their work. This time however I decided to take a different tack. During our unit of work on Persuasion and the making of the video I had noticed how some of the students had begun to read on during the performance of their script, including additional words and phrases that seemed to make sense to them as they performed and were arising naturally from the context. This however had affected their natural flow, rather than carrying on with their innovation, they had tended to go back and correct themselves, disrupting the flow and making their presentation less clear. What would happen if they didn't have a formal script I wondered?

The week began with my playing an audio performance of the story I had created, and the students listening to it. We discussed what the children thought of the presentation? before introducing the idea that this week they were going to try to improve on my performance. Did they recognise the performer? How had he tried to make the story interesting? How might they achieve this? After a couple more play throughs the children were asked to retell the tale as they had heard it to their partner. How did it vary from one child to another? As a class we shared the main points of the tale by "boxing up" the events and charting these as simple drawings. We then listened to the story again, picking up on points in the story we had missed, and adding these to the plot that was unfolding as a simple story map on the whiteboard. With these elements in place I modelled a retelling of the story, using actions we had previously borrowed from Pie Corbett's work to help, eg opening a book for once upon a time, Standing a gape for surprise, or all of a sudden. I also added actions of my own such as bending my arms to show strength, and placing a crown on my head as the king appeared in the story. In pairs the children were encouraged to work together to think about what actions they could use to help with their story telling, and to help me add these to the class storymap.

In the second session the children were encouraged to draw story maps of their own, as they listened to the audio file I had created, played several times on a loop. As the session developed the children who were growing increasingly familiar with the tale, were able to predict and record what would happen next in their own story maps. We worked as a class to tell the story aloud before the children were asked to retell their stories to each other using their maps and actions to help. Their partners were encouraged to review the performance by pointing out things they had missed, or sharing ideas about additions they could make. The children were also encouraged to draw on our learning wall, to consider choices of story opener and wow words they would like to include in their telling, words and phrases that would link sections of their tale or add interest to it. They were encouraged to jot these in the parts of the story map where they thought they would help their story along. One or two of the students wanted desperately to write sentences, but were encouraged not to, since this was not the purpose of the activity. As a plenary to this session the children were asked if anyone would like to have a go at telling their story to the class. We had three volunteers and it has to be said they were not three bad.

During session three the class was split into two halves, by now the students knew the story really well. While half of the class worked on another activity the others were encouraged to work in pairs to rehearse, refine and perform their own version of the story, using storymaps and actions to scaffold, before using Podium to record and save their performance.

Session 4 was set up as a carousel session, in order to allow the students to listen to and review each other's Podium Performances. Laptops were placed on table tops and the students worked in home teams to open up and play the stories created by the others, rotating from table to table when they had finished. The students were quick to notice how even though we had all told the same story each was incredibly different. The examples of what could be taken from the cupboard in the introduction to the story varied from recording to recording for example, but also the reasons for why the king went on his journey (I like the one where he went to his nans for tea), what happened when he got back and how the length of time was exaggerated while the greedy robbers raided the cupboard. What was really interesting for me was also how the means of presentation changed the way the students used language structures. All of the students engaged with the use of expression as an integral part of the performance process. Both I and the children thoroughly enjoyed the process, and the outcomes are really interesting too. They can be found as part of the May 2009 archive on our class Podcast Station as a series of files called The Glass Cupboard Retold. This is a process I will be using again, and sharing with colleagues. Great fun.

26.5.09

Lego Digital Designer: Another LEGO based CAD environment.

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http://ldd.lego.com/default.aspx

LEGO Digital Designer : Virtual Building Software



This tool and free download has been all the rage in school recently. Discovered by a couple of our Y 6 students, who having used it at home managed to download, install and get it to run from one of the shared drive spaces on the network, it initially gained attention as the focus of some firm but I hope fair discussions about our acceptable use policy and argeement.... The ingenuity of it all!

I hope you'll agree with the resolution, too good to miss as a tool, but also because I want our AUP to work within the realms of trust, I agreed to download and look into an installation of the tool for them to use, on the proviso that in future, they should share tools like this that they would like access to in school with me first. This situation was an ideal opportunity to discuss the reasons why we do this and esafety issues such as licensing and copyright.

The Demo provided by the students and the brief play I have had with LEGO Digital Designer only scratches the surface of the potential uses I think it could have. It includes an extensive library of components that include Mindstorms and Creator kits. On a basic level the tool could be used in ways outlined in this previous post about the Freeware tool BlockCAD. Digital Designer is quite a different beast however, and with the inclusion of Technic and Mindstorms components could be used to support design work or recording from control activities using nxt. In addition the interface allows the user to switch betwen a number of different onscreen viewing modes.

  • Build mode where models can be developed from existing prototypes or from scratch,
  • Viewing mode where the model can be placed on different backgrounds, rotated, exploded and in some cases animated,
  • Building guide mode, where completed models can be put together step by step, using a walk/step through video presentation, or building guides exported in HTML format.

My brief engagements with the tool don't as of yet I feel do full justice to this potentially powerful freeware platform. To get your imagination whirring and creative juices flowing I'd recommend you download it and check it out for yourself. Certainly the students who recommended it to me, J and T love it and this has got to be the best starting point for thinking about how the tool might be exploited further engage them. I would love to hear your thoughts, and ideas about where and how you might use the platform.

25.5.09

Bees In A Pod: Our New Class Podcast Station

Last Summer I began a series of posts, exploring how I intended to use Blogger as a podcasting platform. At last I have managed to clear some space, transferred the content my students had previously published to Podomatic to our school's web host and got this new space up and running.

Today alongside existing content I have begun to publish some of our more recent video work too and later today am hoping to complete final file conversions from Podium, to add our recent adventures in Storytelling.

It has been interesting today listening back over these episodes, to hear the progression that has been made in performance and production since we began using audio and video to support and develop our reading and writing outcomes. This post is a thank you to everyone who has visited, subscribed to and followed the student's work to date, and an invitation to join us on our new Podcast Station at The Buzz (Bees in a Pod) where we hope you will continue to enjoy our work.

7.5.09

Getting Persuasive: Creating TV Style Advertisements with Photostory

This term we have been working on a science based theme around materials and their properties. To engage our students with cross curicular persuasive writing we decided to adapt parts of this to focus on the "three Rs." Hmmm Back to basics ay! A real vote winner in the past, but in this case not "readin' 'ritin' and 'rithmetic" (though we have done lots of this too) rather the Three Rs in question have been how we can "reduce, reuse and recycle."

Getting Persuasive

We began our literacy unit by reading and reviewing a range of texts, posters, leaflets and letters, and using these to identify features of the text type that drew our readers in. These included visual and layout features such as
  • headings
  • emboldening
  • the use of logos
  • slogans,
  • and bulleting,
that would identify these text formats as being part of the non fiction genre. Moving on to identify language features such as
  • emotive imagery,
  • the use of rhetorical questions
  • cause and effect and logical connectives.
  • and looking at how these devices were used to support the expression of opinion
Literacy sessions have taken on a slightly different perspective here focusing on developing and engaging with the "functional aspects" of the text type, and considering
  • What persuasive texts look and sound like?
  • Who might write these and why?
  • and How they work?
It is difficult to be passionate about something unless you have experience of the ideas behind it. In order to give context and purpose to the outcomes we wanted to develop the students were immersed in "topic based activities" beyond the literacy hour to support their knowledge and understanding of the key ideas they would need to engage with in the process of writing.

Persuasive writing is an interesting and complex sub genre, in that even though classified as Non Fiction, texts are constructed around the feelings of an author. They may appear to find their origin in "fact" but are usually driven by the emotions and opinions of an author based on their interpretation of facts as they see them. They may appear to be objective, but usually present only one side of a potential argument. Helping students to understand this, requires that they attempt to put themselves in the shoes of their audience and begin to develop some empathy with the other side of the case, inorder to choose relevant ideas they can express that appeal to both sides or those without their experience.

To help with this and our exploration of the genre we presented a simple "marking ladder" that we could use to help evaluate the texts we engaged with, and that could be unpicked and developed as we worked to reflect the key features of a persuasive text as we saw them. This included ideas presented above, but also set out to frame generically success criteria for the writing outcomes that students would develop later, and that could be used to frame comparison between their work and the texts we had explored. These texts we decided should
  • Open with a strong statement of opinion
  • Provide 3 key points to support this supported by facts
  • Close with a reassertion of the opening statement using either a slogan, an assertion or a question.
Within the overall process of exploring texts and developing our writing, we made audience the key focus for our work. Moving into phase two of the unit we gave the students an audience and practiced and applied the ideas we had been developing through the guided and shared writing of letter to our caterers. This sought to persuade them how composting of food waste was a great idea, giving our reasons why, and inviting a response. We know that many of the materials we discard in school are recycled or reused, but what about our food waste? Our new grounds are vast, so we decided to look at how composting as a process could be used to enhance our surroundings rather than perhaps ending up in a landfill? To make these more "official looking" the students also wordprocessed them, allowing them to use some of the visual features we had discussed to be included during the publishing process.

Working Towards A Digital Writing Outcome

In building up to our final Writing Outcome, which was to produce a TV advertisement or Video Presentation, we also read these British TV advertisements with voice overs by Eddie Izzard and Jane Horrocks, as well as this interesting stop motion project by simondo89 I discovered on You Tube.

Refering back to our Marking Ladder and success criteria for "writing," we investigated how these videos used similar ideas to persuade. The students identified the use of slogans and Logos as key tools to stating opinion and asserting ideas, but also how the use of visuals such as gesture alongside music were used to persuade us that "recycling was cool." We used comparison charts to review the three videos gradually over several sessions, looking at one initially to identify features that supported our big idea. If the advertisements are telling us that recycling is cool how are they doing this? What makes us think or feel this way?

In The Eddie Izzard Example, the voice over was seen as cheeky and quirky, presenting a casual almost throw away idea. We got to this point via the expression by one of my class that the voice over was "idiotic." This invited discussion around what she meant by this, and lead to time spent unpicking the idea and why the voice might have been prersented in this way. In addition students mentioned the type of music chosen, the bright airy look of the scenes, the shiny newness of objects and the fact that the "new everyday objects" presented were highlighted in the video as the cans they were made from. This added to the "coolness" because no one would have anything like them in their homes. The young fellow who was the focus of the story told also had a slinky, casual way about him strutting about the scene, casually casting his can into the recycling bins, and going about his business as if it was everyday. I was really pleased when a number of students after several readings mentioned how the advert also began with the character throwing away his can and ended in the same way... The advert itself was "kind of recycling." As can be seen in the outcomes later, many of the ideas in this video were borrowed as available designs to use in the works that developed as a result.

Looking at the other 2 advertisements we began with these ideas looking for similarities. The Jane Horrocks Advert from the same series used very similar ideas, Here the character from the previous video was seen playing a computer game, skateboarding and collecting points as he collected bottles to recycle. As a result the "coolness" of recycling glass was expressed in almost identical ways, but also afforded the questions around the idea of audience and who the advert might be aimed at? Using clues such as continuity of the central character, the music and visuals we decided that the video was probably directed at us, and how we could persuade our parents and grandparents to recycle. Though the main idea that it was cool, the use of the game perhaps lead us to see how recycling needn't be such a big thing, or get in the way of how we usually behave.

The final stop motion project, I think really excited the students as they had recently done some stop motion work, and could see how this advertisement had been been put together. A fantastic tool in as it turns out for engaging them crosscurricularly with the oft neglected ICT curriculum strand 4 statements around "Reviewing, modifying and evaluating work as it progresses." In this video using simple visual tools such as the recycling symbol, items from the bin, an image of the world, lettering from an old newspaper, and a piece of carefully selected music, a really simple message was transmitted by reusing material that could have been found in our bin to persuade, no voice over just a litter dance using throwaways, slogans and captions. The message portrayed used a number of familiar processes, and as such enabled them to begin drawing on prior learning to begin discussing how this had been achieved. It also began to open up the task we wanted the students to carry out. Helping identify with them the transferable skills we could use from a variety of ICT based processes such as animation, podcasting, video storymaking to contextualise the writing outcome.

Getting Persuasive with PhotoStory

The final phase of our Literacy Project was to make a short TV style advertisement./video presentation aimed at persuading our parents and other adults that we should recycle. For this we decided to use PhotoStory, the reasons for this I hope will become clear as the process is outlined and you view the completed outcomes .

In making the advertisement the children worked in groups of 4.
  • Firstly they planned and then scripted their voice overs using the structure and success criteria above.
  • Using the script as a frame we used Flickrstorm and Google Images to locate and save 5 images that we thought would support and help express our ideas.
  • These images were imported to Photostory and sequenced.
  • The text tool was used to place our slogans or key message on the first frame and to add credits to our final one.
  • The children then rehearsed there voice overs, considering how they would express their ideas before..
  • Using the inbuilt voice recorder and microphones to record each child's contribution over the appropriate image.







I love the outcomes of which these are only three examples. They are starting points on a journey that I feel reflect the children's emergent and growing understanding of how these text types work.
  • Slogans and opening statements include ideas like "Don't Turn Away," "Prepare to be Amazed," "Our World Could Look Like This." Attempts to grab attention!
  • An appropriate choice of Emotive images or bold and borrowed ideas to open and close their advertisements.
  • Use of simple cause and effect sequences such as, how composting feeds worms, who feed the birds and this is Good for them and must be "GOOD FOR YOU!"
  • and assertions of ideas such as "It is up to you!"
  • The sense of fun in the experience from a student perspective is also eveident as they attempt to include features they experienced in reviewing advertisements eg singing part of a script, and how their reading process is developing with experiences from storytelling and podcasting sneaking in as they find themselves inadvertently inferring and improvising through prediction rather than verbatum use of scripts.
These videos were entirely self produced and I feel indicate an increasing understanding of how advertisements use paritcular features to atttract an audience in order to persuade. Underpinning this is the student voice and their rehearsal of concepts and ideas from beyond the text as they work to organise their ideas as sense making structures. They are I think nice examples of first steps in the use of video as an independent tool to express ideas, and as starting points for evaluation and review as we plan the next steps in our learning.

In supporting the development of this unit, the immersion of the students in a theme,
  • involving visitors,
  • auditing classroom and staffroom bins,
  • asking questions around school about what happens to our "rubbish,"
  • discussing and exploring how materials can be reused, the process of recycling materials and the possible consequences of not doing so
have developed a sense of ownership around the work we have developed. The students have begun offering their services to help recycle, if other classes sort their rubbish, delivering it to appropriate places around school during break and lunchtimes.

As a result of a "bin audit" from the staffroom this week, students have suggested the need to create posters that offer advice to staff and other students about how they can improve their 3 Rs. Our completed advertisements have been placed on the VLE to share with our parents at home, though not being able to wait it seems one student arrived yesterday, knowing we were about to make our advertisements with a flash drive, so she could take her group's home to share after school. Another student out ill yesterday, but knowing we were going to be making our advertisements yesterday, used photostory on his home PC and sent the result to me by email. The students have clearly been excited and highly motivated by the projects with the images throughout this post reflecting the level of engagement and fun associated with developing the outcomes. Next week following the excitement of this process we hope to launch our campaign a little wider with a first public airing during assembly.

These videos also present themselves not as an end product but rather potential starting points for future work as reference tools for others as well as ourselves. I was privileged last week to experience some of our secondary students working on OCR Nationals coursework, and in addition to use within the Pimary Phase, have begun wondering how as an all through school, these could be used to promote and support continuity and progression, acting as evaluation tools and starting points for older students to evaluate and develop video based projects of their own. The idea of beginning with the work of other students regardless of age, in order to illustrate processes and identify steps for self improvement and development in the quality of outcome would be fantastic. In an all through environment such as ours it would be a really exciting to involve older students taking on and helping to move forward the work of their younger peers, extending work such as this and developing it for their own benefit, while perhaps sharing and presenting new resources that can further enhance the learning and experiences not only of themselves but other students and the colleagues who are learning alongside them. Perhaps in closing my thoughts truly are running away with themselves... However in recycling these videos the Possibilities do seem truly endless.

19.4.09

BlockCAD: Modelling Onscreen with "Lego" Style Blocks

I have had lots of fun playing with BlockCAD in between my other dabblings this week. This freeware tool has been pointed to for a while now by colleagues, with referals through feeds from del.icio.us and my colleagues on Twitter. Having seen it used in school on a Teachers TV programme this week I thought it was time to have a play for myself.

BlockCAD, is a computer aided design (CAD) environment allowing its user to build onscreen, 3d models using LEGO type bricks.

Screenshot From Anders' Corner of the Web home of BlockCAD

On opening BlockCAD the user is presented with an empty base board in the main design window onto which bricks can be laid. The dimensions of this board are not fixed and can be changed by typing the desired dimensions into text boxes to the bottom right of the window labelled base. To the right of the design window is a component gallery. To begin your creation, select your block clicking and dragging it to the baseboard. Clicking the left mouse button locks it in place. Rotating a block is achieved by right clicking the mouse before placing it. Within the gallery are a wide selection of blocks, that include many familiar components including wheels, windows, doors and so on. The colours of these components can also be changed by clicking the colour pallete above the component window.

I found that it was easiest to place bricks accurately if the baseboard was rotated to a plan view. Rotation tools on the tool bar allow the models you build to be turned through 360 degrees in both vertical and horizontal planes at any time during the construction process. There is no undo button. Deleting a brick requires the use of a mouse and del key combination. Pressing the del key before clicking on the brick in question, highlights the brick with a frame and hitting the del key again removes the brick from the model.

Throughout the making process the 3d model as a whole structure can be viewed from diffferent perspectives using the rotation tools. Using the capture tool, images of these various perspectives can also be captured and saved. Clicking the capture tool opens a dragable window that can be dragged around like a camera viewfinder to frame the image and view of the structure you want. These in turn can can be saved in a number of different image formats for use in other software environments.

I really like this tool, and as freeware students can access it and download it away from school too, opening opportunities for them to extend their creative uses and learning away from school. It uses as a model a construction kit type that we have readily available for students to use in school, and that they themselves may have at home.

The tool has obvious cross curricular applications within DT, where it could be used in the IDEAS and FPT phases to model outcomes and facilitate evaluation onscreen before students begin construction. If included as part of an onging design and make process by groups of students it could also be used through a cascade save process to track, monitor and present changes they make as a result of difficulties or considerations within their making processes. The images could be used in DTP outcomes for display or included alongside photographs in learning stories presented in Powerpoint or even photostory.

I also like the idea of the environment being used as a scaffold for onscreen instructional writing, mediated by talk. Images exported from the environment could be used to help students create and design new models, and frame instruction leaflets for others to use as reading tasks. Context, purpose and audience for their work. I'd like to add this to our modeling and simulation tool box and see what the crew make of it.

A Simple Animatic: Digital storyboard Using MS Paint and Photostory

Preparing materials to use in class next week, including a storyboard model to help my students frame their thinking as they plan a short animation about materials and change. To begin I created these four simple, sketch like images using Microsoft Paint. Using each through a copy and paste process I then compiled six further sketch like images figuratively representing the melting and freezing process to use in a smart book.


As I was working I wondered about how the images might work as as part of a simple "animatic" story. The result of my wanderings, is this video clip created using photostory and my story board images.




A similar process has been used previously to help students think about the changing seasons, by creating landscapes with PhotoFiltre and MS Paint. Through a "cascade" saving process the students were encouraged to revise and edit a template image they had prepared to show what they thought the same scene might look like at different times of the year. Completed images were then imported to photostory, chronologically sequenced and background music added before export to video for sharing. The process also supported documentary work and recount development with my class earlier in the year as they told the story of Grace Darling. and shared their feelings as we left our old school building behind. MS Photostory is a really nice tool to use with students and these simple techniques great starting points for thinking about animation and digital story telling if keen to have a try but concerned about the process and how to begin.

18.4.09

This week I have been mostly playing with Joomla!

Not bad I suppose its only taken 8 months to get back to this. The summer holiday was a busy time for me, one where I set out with every good intention of "getting to grips with Joomla" or at least how it works, unfortunately other deadlines kept me busy too and the project was shelved in the interests of completing my dissertation.

Why Joomla? Well essentially because this platform has been chosen to host, manage and develop our new campus web site. Having spent considerable time managing and establishing our exisiting primary school website as a resource, I was keen to engage with and learn the quirks of this new environment, in order to think about how to integrate this existing space with the projected new.

Joomla is an open source content management system. My personal experiences of building pages for the web have developed through using tools such as FrontPage or Dreamweaver to build and organise html pages before uploading work developed on my desktop to the host server by FTP. As such I might still be considered on so many levels a beginner. Joomla is a very different onion and experience for me in that it is a server based solution using a data base, among other less than familiar tools to manage and organise content created within it. I blog, code a bit when I need to, but have never really taken the plunge and dabbled too far behind the scenes so to speak. In beginning this project I therefore had some personal reservations about the experiences I was bringing to the process, how useful they would be and considerable trepidation about the gradient in the learning curve I would need to follow. I was however determined to have go. As with the students we work with I needed to start from the things I know, and a establish a frame to hang my new learning on. This post then represents my think around, and how I have tried to visualise and organise my thoughts comparing previous experiences while trying to relate these ideas to what was happening as I worked on and played with my experimental site and Joomla this week.

A Clean Slate

In beginning the project again I decided to start with a clean slate,

  • I deleted my previous installation,
  • Downloaded xampp afresh and the most recent version of Joomla.
  • And decided to devote a little more time to watching these tutorial videos than I did last time.

Working through the process outlined in the videos,

  • I set up the server and data base locally on my laptop :o),
  • Installed Joomla :0)
  • And followed the wizard like process to get the space ready to host my site:0).
A Different perspective on a familiar Viewpoint

Following the video tutorials in sequence the next part of the process was to set up sections and categories for the site. I wondered what this was all about initially, and it has taken a while for me to get my head round this.

My previous work developing our school site has been visual, each page built by hand, ocassionally using themes but usually by editing and revising templates and using these to frame and include content.

In essence, Frontpage enabled this process for me by combining the affordances of a Windows Explorer type environment with a wordprocessing like tool. A Folder pane allowing my "local server" or "site" to be managed like a hard drive. I could visualise and then create the folder tree where I wanted to store the files for each section of the site in response to the navigation structure I was physically constructing on my home page. The WYSIWYG (What you see is what you get) editor (the wordprocessing element if you like) allowed me to create the hyperlink and navigation structure for the site on the index page side by side and corresponding to the folder structure for the site. Using familiar drag and drop processes I could also copy, paste, open and save files as when editing or in reorganising the space.

In trying to understand how Joomla works I have been trying to reframe my thoughts within my existing model, this is probably really obvious to everyone else, so forgive me as I say I think I've just about cracked it even if an oversimplified view.

Pages in Joomla managed sites do not exist as pages per se, but are compiled through a data base when a visitor arrives at the site and begins their navigation. Administrator defined categories and sections within the data base, allow this to happen. Approaching site set up I decided to try to visualise these categories as if they were folders in my existing tree. First of all setting up categories, broad groups that match the folders and subfolders I previously created for our existing site, but modifying some for clarity. To allocate articles to the correct pages within these categories, I created sections using first of all the category list I created enabling each broad space to have its own page before adding further sections that correspond to other pages I would like within each section of the site.

Why was this so important? I guess this was the question I was asking myself when I began the project? It all seemed a bit back to front in relation to how I was used to working. I needed a way of seeing. The menu system within Joomla drives the page creation or generation process. To compile "pages," through the data base a menu manager is used to create items by linking these to categories and then sections, (in my minds eye corresponding to a folder and a page). Clicking on a hyperlink leads to a request for the data base to behind the scenes pull all these elements together along with style sheets and such to present the content as a page in a visitor's browser.

Where Next For Me?

The next phase for me if my model works is to begin exploring with colleagues the things they would like the site to include and perhaps what they want from it, setting up formally a space based on categories and sections that arise as a result.

Creating user accounts for colleagues and classes will then enable them to log in and use a WYSIWYG editor similar to those they have used in our existing VLE and blog spaces to write, upload files and contribute directly to the content and maintenance of the site, using the sections and categories defined for them eg year4/class name, to post items to the page allocated to it.

Additional modules can be plugged into the space for example breadcrumb trails and RSS feeds to aid navigation or subscription. The addition of common themes through use of shared style sheets will enable a corporate feel for the campus site to be added providing the whole with a consistent look and theme for pages generated across the space.

What has really excited me as I played this week was the ability to add items such as Windows media video directly to a page, and how with the addition of rss feeds, pages within the site could be allocated to support podcasting, while through the use an aggregator content syndicated across the site could be drawn together as a single feed published on the front page through a latest news module.

I still have a lot of playing and exploring to do and apologise wholeheartedly if what I say here is obvious to some or even overly simplistic. I'm not entirely sure what my feelings are right now about the solution as a whole, it does not provide for all of our needs as I see them. I am still wondering how much of what is provided could be achieved through other platforms such as self hosted blogs with the tweaking of design templates. For me the process has been a useful experience, and one I am sure I will be able to draw on further as we work with and develop use of online learning tools for ourselves.

15.4.09

Adventures with iSpring Update: Changing the Embed Code

I was really excited when I set out to share the work I had displayed on my blog using iSpring with a colleague other day. Imagine my horror ... when in the midst of my excitement the files didn't download or play. It was easier at the time to think the firewall was preventing this and even though disapointed I thought no more about it until I got home

As it turned out it was a problem with the way the browser in question was using the page that prevented the files from rendering and this morning I have experimented using some code previously used to embed flash files to my blog, that seems to have fixed the problem. If you are interested here it is. Right clicking and choosing to view image will make it easier to read, though I have also shared a txt version of the file can be downloaded from here and edited.

A number of folk have asked about how to embed flash files created by export from tools such as 2create, and 2create a story. I am no whizz in the code department but I have found this works for this too. In order for it to work you must have the files hosted on a webspace, this could be your VLE. You will need to do some editing to meet your own needs and point your page to the file you have created and uploaded, hopefully the colourcoding in the image will help.

The blue part refers to the space where your file/s are hosted
The foldername section is the folder structure and breadcrumb trail to where the file actually is
and the red part the name of the file itelf with extension.

I hope this is useful. Now to fix my previous post:o)

ICT in the Early Years

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Thanks to Anthony Evans for his recent post pointing to and sharing this inspirational web space. ICT in the Early Years is a fantastic resource, that exemplifies current practice at the Homerton Children's centre, in Cambridgeshire.

There is much to learn from a visit to this space for all of us about how ICTs can be exploited and embedded in support of daily classroom life. Throughout the space it is evident that ICTs do not stand alone here, but are viewed and used as part of a wider social and physical toolset to support and mediate the learning experiences of students and the pedagogy and practice of practitioners. Computers form part of roleplay areas, Cameras are used by students and professionals to capture activities, points of interest as well as to evidence, share and support review of learning. Software tools are carefully chosen to contextualise learning within real life situations for students, and utilised to create and share learning stories and colate and present assessment for learning materials within digital portfolios. Throughout the site materials developed are also offered for download and use in CPD.

The planning area of the site is a real boon as Early Years and Foundation Stage Principles are used to illustrate and exemplify potential uses for ICT tools. From my point of view as an ICT subject leader, with little to no foundation experience this is an extremely valuable resource. One that I can share with colleagues in school and that will help inform potential directions for ICT investment and development, support audit of current practice and aid as a starting point for planning next steps in our professional learning. Thanks to all at the Homerton Children's Centre involved in the development and sharing of this fantastic resource.

9.4.09

Looking Into The Past And Playing with Images

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I love this idea From Jason Powell pointed out by a colleague on Twitter. In previous posts I have reflected and waxed about how we might use historical images to investigate, locate, discuss and compare modern scenes within a given location. This use of digital photography to embed the past within the modern scene however is a really interesting idea. I like the way the historical landscape is not removed from the scene, but used as integral to it and fits like a missing piece from a jigsaw puzzle. Just pondering how this type of image composition process might be used as part of a digital photography project. How practical it might be to embed it in field trips or orientering type activity.

Being a bit of a Pink Floyd fan, and ambling off track a little as usual, seeing these images and a recent tweat around using ICT to support art projects reminded me of a small scale project with some students a while back using a trial version of Serif Photoplus I picked up at a conference. The project involved creating images in the style of Magritte.

Downloaded scans of paintings from the Internet were used initialy to create template files and masks, where for example in this image the landscape was removed. The painting and window used to form a framing layer. The students used digital cameras to capture views and images from around school including landscapes and objects captured from unsual angles.

Once downloaded to the computer the children chose a frame for their image, and applied filter effects to their own images, before inserting these to the template, and exporting these as jpegs. This video presentation contains the student outcomes from this activity.



Within the National Primary Framework for Literacy there are number of references to using graphic manipulation to apply effects to images either in response to texts or in support of composition through the creation of scenes and settings. Some of these images particularly the landscapes make for strange viewing.

A number of Magritte's images make great starting points for discussion generally, but would also make brilliant talk for writing prompts in developing openers and links to the weird and wonderful in narrative units such as those associated with Fantasy and Strange World Settings. Here are a couple that set my mind a whirring.

4.4.09

Playing With iSpring Free

I am looking forward to a bit of time over the next couple of weeks to kick back, unwind, play, write and share some of the things I have been up to recently. I have decided to begin by exploring a tool I was introduced to and shared before Christmas but that in the midst of our move to new premises I have not had time to play with.

The tool is iSpring Free, a downloadable plugin for PowerPoint, that enables the slideshows we create to be exported, shared and displayed as flash video files. I originally came across the tool as a recommended "gadget" by a pilot partner from Netmedia, as a way for colleagues to use an environment they are familiar with to develop multimedia content for the VLE.

With iSpring we initially identified how colleagues could use the tool very simply alongside PowerPoint to create
  • photo albums
  • simple illustrated texts
  • Visual writing prompts and models etc
to support online projects.

The tool could also be used in a similar vain with students to allow multimodal texts they created in Powerpoint, to be published directly to webspaces without their reader needing to download a viewer, or as we have often done in the past, publishing their show as a web page for upload and sharing.

I have used online host spaces to publish and share simple linear shows such as learning stories and those I want to use with colleagues away from site, and either embedding these to my blog or logging on in situ to access them full screen. The functionality of PowerPoint however allows so much more than this in terms of developing content. The inclusion of hyperlinks for example allows navigation to be included, and a multidimensional or layered effect to be added to the shows we produce, allowing us and our readers to explore and move around a show in our own way by travelling directly from one slide in the show to another and back again. This feature is generally lost when we upload files to sites such as these.

iSpring while creating its flash file, maintains the hyperlinks enabling the slideshows to behave as they would in slideshow view in PowerPoint. The slideshows remain navigable. Here are a few examples that I converted today to show what I mean.

This Linear show is a learning story/Documentary developed with students as an integral part of a Creative Partnerships Animation Project a number of years ago. Clicking on each slide or using the control bar allows the reader to move from one slide to another in sequence. The show is rather long, but was presented to the students as behind the scenes look at the project and contextualised as DVD behind the scenes look at the film making process. It was later used as a kiosk show in school and at a a local conference on loop to share the process behind the project developed with students. It may be of interest in its entirity as a learning story in this context as well as a demo of this particular piece of software.


This textured or layered show includes hyperlinks. As you navigate watch out for arrow images embedded on some of the slides. These invite you as a reader to engage and interact with the content, to move to other slides that present development ideas and thinking points based in the page you have just visited and also direct you back to this with another hyperlink. The slides can either be navigated in a linear fashion by clicking the slide, or by clicking hyperlinks the reader can move between slides directly. This show created a number of years ago in PowerPoint was an early attempt on my part to create a layered text, with and for students. This has also been published previously on this blog as a swf file generated using 2create.



This file also a linear presentations, contains three poems developed by groups of students using images from the web to think about similes and set to auto run.



These files developed by students, both use hyperlinks in Powerpoint to navigate the show in different ways. The first was created as an esafety unit outcome with Y6 students scaffolded by by this great online resource from teaching ideas. The second example was created by pairs of Y 5 students as part of a challenge to create a CD ROM style book for younger students based on the Non Dialogue based Narrative Bert.





It has been great this morning while looking for files to play with to revisit earlier works, and through experimenting with iSpring to give a new lease of life to some of them, and to display them as I would have originally liked to share them. It has also been useful to begin extending thoughts about how tools such as this can open new paths for old tools, thoughts and ideas.

UK based colleague at porchester has been using iSpring as a tool to help his students publish developed content to their school's blog based web site, and says

Particular favourites of mine from the work presented here are poems such as this based around snowfalling. The power of this for me lies in the multimodal nature of the presentation. Moving beyond text and images, the animation effects applied to the text, with the addition of sound add much to the overall atmosphere and depth of the piece. Very cool.

This is a tool I think I will have to come back to some more this week.