
Can feel a few posts of my own coming in the future. Thanks Daniel. Interested in having a play for yourself, you can download a copy of Scratch from here.

Imagine an ICT toolbox that you can carry in your pocket. A resource set that everyone could share for free. No need to beg that the tools you regularly and choose to use be installed on the platforms you will use before you begin a session. A cornucopia of hope?!*
the GIMP, running from my flash drive to edit the image above, took a little playing with before I finally worked around the process that would have taken seconds in the tool I usually use. This however is no hardship simply a quirk of the tool, and part of a learning process we go through now and again when engaging with something new.
starting point was on the amazing worldatlas.com website, where students were encouraged to explore the site by gradually zooming into the UK, saving copies of maps from their journey through the website as they went. These images were saved locally to their home drives for use as the project developed, and included
With these images stored, the students used 2 create to make an initial 6 slide show, and on each slide they placed the the maps in "zoom order." The next stage was to use buttons to locate the zoom point for the map, a button being placed on Our home continent, The UK, England, Bristol and so on.
associated with it, so clicking on the Europe button would take us to a slide with a map of Europe on it, Clicking the UK button there would take us to a map of the UK and so on, until we eventually arrived in Bristol. On the Bristol map a button was added to take us to another slide yet to be created where the aerial photo developed in Quikmaps would be located.
With the Quikmap inserted, and their chosen photographs added to the additional slides, they then set about linking each photograph to its location, inserting multiple buttons to the quikmap, using place holder pins as reference points that enabled them to think about where each location was in relation to the others. On the photoslides adding backlinks the map enabled the document to become a kind of virtual tour too, as the reader is directed to return to look at other locations they have photographed.
In a recent post I was excited to report that the humble Probot moved 1cm for every unit input, and was keen to take advantage of this as soon as possible with my students during numeracy. Last week we were exploring scales and investigating the relationships between standard units of measure, and this seemed like too good an opportunity to miss.
and measure to the nearest whole and half division, while also considering the relationships between the units.
On Friday we were ready to use the Probot. The session began with the students sitting around a large piece of card, a metre rule placed along its length, and the Probot bumper lined up with the start of the scale. The class were reminded of previous work they had done with BeeBots, and asked to identify the differences they could see between this tool and that.
For the main activity the students were organised into groups. Each group was given a Probot, a collection precut paper strips of different lengths and some measuring tools to choose from. They were challenged to make mazes for each other, that included only right angle turns. Their friends were then to be challenged to use the things we had learned from our carpet time to input accurate instructions to navigate their Probot through the mazes. Throughout the task the students used measuring tools accurately and with purpose, discussed and planned routes applying mathematical vocabulary beginning to predict and using reasoning about the choices they were making. Above all however they really enjoyed themselves.
Even though I have been playing with the Probot all week, it never dawned on me to check or measure the size of a Probot Step until this morning. And so needless to say this post probably seems a bit trivial and sad, but do I care... Not a Jot...
To Make a Compass
Having spent a good part of last week playing with Quikmaps, and getting really excited by the possibilities that attaching photographs to place marks provided, I have been pondering on a comment left by Tom, around tagging other media to place marks, and how this might be used with my class. As he suggested, If we can use html tags to embed images from the web to place marks, can we use similar methods to embed other media types, and have them play inside the place mark too? This left me however with additional questions, what if this were not possible, how could we then provide a link to these resources, so they could be used, either as part of a presentation or as part of a data logging or "collect store and share," process. I am concerned that tools such as this do not get used simply because we can, but that the tools we choose to use should match the context of their use and support the generation and development of meaningful and purposeful outcomes. As I began to think my way round this I was also reminded of the E Safety issues we must consider when preparing and developing material for a project such as this. Because of the use of geolocation technologies, we need to ensure that we evaluate material with students to minimise personal reference and risks to identification. These are however considerations that we should all bear in mind as good practice when developing digital content with and for students, as central to their E Safety Education. In preparing digital media work, and reviewing material for publication, we need to bear in mind our school's e safety and digital permissions guidelines.So this was my starting point. How could and why should I use video with quikmaps? What tools might I use to develop the video in the first place? What purpose might developing this resource or asset have? The notion of asset or resource development is I think a key one in how we view this tool and its role in the teaching and learning process. So where to go!
Contextualising this Asset
Our School is undergoing enormous changes at the moment with the development and construction of a new through campus, of which we will become part. In less than a year the school we now attend will be gone, and the landscape which the students are so familiar changed completely. A great context then for using video assets with students linked to Quikmaps might be to create a living History Archive.
Tools for the job!
I have used MS PhotoStory and Movie Maker a number of times with students at school to present and edit digital work, and with my class early in the year as part of a vodcast experiment. I have been really impressed with how quickly they are able compile and create projects from scratch with this tool, adding sound as a musical background or through direct recording of voiceovers for individual images. In contextualising this idea I am revisiting an idea from an earlier post regarding little patches of ground. As I said above the footprint our school currently leaves in its landscape is about to become a memory or shadow with the development of the new school campus, and its demolition, but this is a place has been a large part of our student's and community's lives for the past 50 years, so how do we preserve the legacy, while moving on?
Using PhotoStory to create a video
Using digital cameras the students might be asked to identify a place or memory from within the school grounds or locality that is special to them, that they would like to preserve or to change, and to capture 2 or 3 images which sum up the essence of their connection to that place, or sum up their reasons for choosing it. Returning to class they would import their images to Photostory, and begin drafting and or rehearsing their script, recording voiceovers to support their "voicethread." On completion the photostory would be exported to video, for upload to a web host.
Uploading Video to the Web
At the moment Quikmaps does not support independently hosted video, and my LA like most does not allow "YouTube" files through the firewall, for the time being anyway, they do seem to allow "Google Video" so for the sake of this project, I will upload my student video clips
to "google video" marking them as unlisted educational files.
Once the videos are uploaded to Google, clicking on the file hyperlink takes me to a page where I can view the video file in its new google video format.
Adding The Video Clip to a Quikmap Place Marker
I need to create my map as outlined in Imaging our Learning Journey and add our place markers. Once this has been done:
Viewing my Map with Video
Returning to the My Maps page, I can press the view larger image hyperlink, perhaps expanding the view to full screen.
Clicking on the placemarker pins, now not only opens a bubble, but one which contains a "Google Video" player, where I can watch the clip, attached to the context where it was shot, or with which it has an affiliation. (See the image at the beginning of this post)
This "Mashup" can now also be embedded itself into a blog, a website, or maybe even a wiki, by copying and pasting the code given in the "this map in my website" link.
Adding Hyperlinks
In addition to video from Google, embedding images from the web as described here, hyperlinks can also be added to place markers using html. So even if the resource or asset cannot be embedded in the place marker directly, then readers can be redirected to it. Inserting the following piece of code to a place marker where
Appologies for the blurriness and pixcelation in this image, will try to fix it later... The tag in place should look something like this.
Linking in this way makes reference to a place on the web, where content you cannot associate directly with the place marker can be found, eg a podcast, a website, or a wiki age/project. If associated with a media file, this would also enable direct download perhaps to the browser, to be saved to the user's computer, or with permission from the user, enable it to be opened in an appropriate application, eg a sound or video file in Media Player. If you wanted to use a file saved to an independent host site then this would be a possible solution to achieving this without using Google.
Born to Ponder
I wonder how many similar contexts for this asset could be conjured up. Some that stand out at the moment are
Recording, logging and tagging a field trip,
Logging experiences on a school journey. A Geoblog!?*
Thinking of Joe Dale and the use of digital media to support MFL, I was wondering whether there might be opportunities to use this tool to support development of MFL assets. Maybe drawing on the student's locality and experiences, to log familiar locations with images and adding/developing commentary in languages as well as English, to develop virtual tour guides, and tools for younger students.
An amazing thing happened today, I recieved a comment from Paul Klintworth sharing how he had used ideas from Imaging our Learning Journey to present a journey around his school with a group of children in Vancouver. Visiting their blog today was a fantastic experience. I really liked the way he had adapted the process using colour coded flags to mark the different viewpoints, green to look in towards the school and red to look out onto the landscape surrounding them.
We have been using TTS BeeBots with younger students in school for a while now, but have not until recently had an affordable floor turtle option that we could use with older children to support extension of floorwork and transition to the onscreen LOGO work we want to develop with them. Last Summer I invested in a class set of Probots also from TTS to help us bridge this gap, adding a new layer in the progression of learning in control and modelling with students at school.
Enter the Probot, here spotted at what I am told is the most picturesque view in the UK, Wastwater. Shaped like a car this device has a numerical key pad, enabling more complex sequences of commands, to be entered. Its programming language based on LOGO, enables commands to be input as strings as with the BeeBot, but in addition, through use of the onboard menu, procedures can be written and saved, for inclusion in more complex procedures. Rotations are input numerically as well as distances , so the vehicle is able to make turns other than right angles, and does not require repeated input of commands.
Enjoying half term and the chance to just play. A game of Mountain Hockey this morning, a spot of domestication this afternoon, before playing with MSWLOGO and Microsoft Paint this evening.
And this was the resultant pattern.
and then opened it in Microsoft Paint. Again in work I have carried out with students this is a task they love to do. Using the "fill tools" with the Bitmap created in MSWLOGO, students are able to colour the repeating patterns made, and the design you can see at the top of this post was created in this way.
Thanks to Andy Roberts for his comment a couple of weeks ago on my post Logo Routines: Building Polygons, where he said,
I guess my next adventure will be to create a "pattern" procedure or write a program that will allow me to substitute not only the :side parameter in the polygon procedure, but also to include a series of turns to output my pattern drawing on the polygon procedure. Mmmm! Looks like I am all set for a bit of a personal engagement to expand my LOGO programming. Will have a crack at this while preparing my unit of work with the Probot for my students. Maybe you can teach an old dog new tricks!!!